home *** CD-ROM | disk | FTP | other *** search
- ______ ____
- | ____| _ __ _ ___ _ | _ \ _ _ ____ __ _
- | |__ | | | \ | | / _ \ | | | |_) | | | | | | _ \ | \ | |
- | __| | | | \| | | |_| | | | | _ < | | | | | |_) | | \| |
- | | | | | |\ | | _ | | |__ | |_) | | |_| | | _ < | |\ |
- |_| |_| |_| \__| |_| |_| |____| |____/ \___/ |_| \_\ |_| \__|
- _____________________________________
- | __ ________ __ |
- | | `. |`.`. .----.\ .┤| .┤ | |
- | | |`.`.| | `.`---┤/.┤|_| | .┤.┤| | |
- | | | _`.`. `._| |`-┤ | _ :┤.┤_ | | |
- | |_|/_____`.__`.| |_| :┤_____\|_| |
- | G A M E R ' S D R E A M S |
- `------------. .------------┤
- `. .┤
- `. .┤
- `.┤
-
- http://cp-systems2turbo.emuunlim.com
-
-
- Team FB Alpha Changelog
- -----------------------
-
- KEY:
- AYE : Changes By Ayeye
- KEV : Changes By Kev
- H_Y : Changes By HyperYagami
- L_M : Changes By LoopMaster
- M_H : Changes By Mike_Haggar
- T_W : Changes By Treble_Winner
-
- --------------------------------------------------------------------------------------------
-
- v0.2.5
-
- L_M: Fixed menu/cheat incompatibilty bug.
- L_M: Added a suprise (in the source).
-
-
- --------------------------------------------------------------------------------------------
-
- v0.2.4.0
-
- M_H: Fixed dstlk driver for euro parent set.
-
- T_W: Added mvsc driver.
-
- --------------------------------------------------------------------------------------------
-
- v0.2.3.0 - a complete list, but who cares? It's only a fix a & rebuild :)
-
- L_M: Fixed bug with Mercs driver (undefined hardware, caused problems with the
- load dialog.
- L_M: Rebuilt FBA without the aid of new Platform SDK elements. This should fix the
- drop in performance experienced by some people (& the frameskip).
-
- --------------------------------------------------------------------------------------------
-
- v0.2.2.7 - not a complete list, but who cares :)
-
- J_K: Added starfield emulation.
- J_K: Added support for changing layer-sprite priorities with raster effects.
- (fixes glitches in Manhattan and Apocalypse stages)
- J_K: Fixed pgear/armwar glitch.
- J_K: Added hotkeys for savestate slots.
-
- H_Y: Updated the cheat engine so it can use same cheats for multiple games.
- H_Y: Added screenshot feature.
-
- KEV: Added a basic shot factory. F8 to activate.
- KEV: Slightly changed shot factory to include sprite toggle.
-
- M_H: Updated the fbcheat.dat file with a ton of cheats.
- M_H: Driver changes
-
- T_W: Driver changes
- T_W: Fixed controls for mercs & clones.
-
- L_M: Driver changes
-
- AYE: Multi Lang support (currently removed so we can expand it to include dialogs)
-
- --------------------------------------------------------------------------------------------
-
- v0.2.2
-
- AYE: Fixed cawing & clones buildings gfx error.
-
- J_K: Fixed repeating sounds.
- J_K: Changed keys for volume up and down.
- J_K: Fixed aspect ratio for vertical games
-
- M_H: Added the third button to the mtwins driver.
- M_H: fixed crash bugs in cawingj, knightsj, qadj, striderj, varthj & varthu.
-
- --------------------------------------------------------------------------------------------
-
- v0.2.1
-
- J_K, M_H & L_M: Added drivers for ddtod, sfz3a, vsava, xmvsf & xmcota (It took 3 people to
- do the work of one person!).
- M_H: Added cheats for ddtod, sfz3a, vsava, xmvsf & xmcota.
-
- --------------------------------------------------------------------------------------------
-
- v0.2.0
-
- AYE: Re-added T key.
- AYE: Fixed sound stop when you select menu.
- AYE: Fixed slammast input players 3/4.
- AYE: Fixed captcomm input player 4.
- AYE: Fixed forgottn analogic input.
- AYE: FBA version in About dialog is dynamically updated.
- AYE: Show volume value.
- AYE: Added Pang! 3 working driver.
- AYE: Fixed the menu to disable a few options during netplay.
- AYE: Added sprite masking.
- AYE: Added small sprite fix.
- AYE: Added BgHi. (thanks ElSemi)
- AYE: Added scroll limits.
- AYE: Added new load dialog.
-
- J_K: Ported FBA to Cygwin/MinGW.
- J_K: Added new stretch options.
- J_K: Added switch to use arcade resolution for full-screen mode.
- J_K: Added support for beam-synchronized interrupts.
- J_K: Optimized sprite masking.
- J_K: Numerous small fixes.
- J_K: Added (and fixed) new sound interpolation routines by ComaC.
- J_K: Added command line parsing.
- J_K: Added automatic generation of the driver list & gamelist.txt.
-
- H_Y: Fixed the dip switch engine so it works with the sega games.
- H_Y: Fixed CpsFsStopOpposite so it won't stop 3kick and 3punch.
-
- KEV: Added fix to cpst.cpp by TRAC of the SNEeSe Emulator to fix a sprite clipping bug on
- CPS games.
- KEV: Redid most of the VC++ project files to allow the emulator to build.
- KEV: Added Jan_Klaassen to the about box.
-
- L_M: Alphabetically listed the drivers (so the Kaillera game list doesn't screw up).
-
- M_H: Fixed batcir 4 player fix, so it actually works.
- M_H: Added a huge amount of new cheats in the fbcheat.dat file.
- M_H: Updated some of the docs and stuff.
- M_H: Fixed the default controllers so they are set to different devices.
- M_H: Removed the 'flip monitor as standard for XMvSF in netplay' fix as it's no longer
- needed.
- M_H: Re-arranged the panel in netplay a little so it's a little more compact.
-
- T_W: Updated the CpsFsStopOpposite function with lots of new input ports and updated a few
- CPS-2 drivers to use it.
- T_W: Updated most CPS drivers so that the correct sound codes are blocked when the user
- selects that option.
-
- --------------------------------------------------------------------------------------------
-
- v0.138a
-
- L_M: Added Drivers for mshvsf, mshvsfj, mshvsfjr1, vsav & armwar.
- L_M: No further updates have been made to this version.
-
- --------------------------------------------------------------------------------------------
-
- v0.137a
-
- AYE: Added volume control
- AYE: Added more accelerators
- AYE: Fixed auto-pause
- AYE: Fixes to dozea.asm
-
- H_Y: Fixed an input menu bug when there's no DIP-SW data available.
- H_Y: Updated and fixed dipinfo.dat file
-
- M_H: Updated fbcheat.dat file
-
- T_W: Fixed HotRod inputs
-
- --------------------------------------------------------------------------------------------
-
- v0.137
-
- AYE: Added a new GUI.
- AYE: Added rom scanning to check what roms you have.
- AYE: Added options to show all, CPS-1 only or CPS-2 only games.
- AYE: Added option to only show the games you got.
- AYE: Added esc=exit for all dialogs.
- AYE: Added CPS1 QSound (thanks for info ElSemi)
-
- KEV: Added IIR low pass filter
-
- H_Y: Added Dip Switches Engine
-
- L_M: Added Mikes changes to inpcheat.cpp at line 54.
- L_M: Updated the What's New txt file with the current changes to v0.137
-
- M_H: Fixed stupid error I made with the cheat dialog column widths :P
- M_H: Set nApplyCheatEveryXFrame to 0 as standard.
- M_H: Fixed so the 4 player fix for batcirj only applies to netplay.
- M_H: Added light blue background as standard for SFA3 + clones in netplay.
- M_H: Added flip monitor as standard for XMvSF in netplay.
-
- T_W: Added drivers for ddsom, dstlk, dstlkr1, sfa & sfar1.
- T_W: Updated cheats file.
-
- --------------------------------------------------------------------------------------------
-
- v0.136
- KEV: Disabled the T (talk) key during netply until i can figure out a way of fixing the
- problem
- KEV: A small fix so the the option bReadInputEveryFrame is now always ON during netplay.
- Changing the value in the .ini file now only effects local play.
- KEV: Merged in some changes from big fool.
- KEV: Added an options dialog, still needs a bit of work but works in its current state
- KEV: Added the layer toggle code by gangta and removed the old Alt+L layer toggle stuff
- keys alt+6 -0 are used
- KEV: Added version 2 of HyperYagami's Cheat engine. A lack of space on the cheat menu has
- ment that you cannot disable cheats, but that doesn't really matter. Also made a small
- change for netplay cus the input dialog was getting screwed
- KEV: Removed the Dat type code from the .ini file. Use the buttons under options instead.
- KEV: Cheat options input screen added :)
-
- L_M: Minor tweak to the Options Input screen
- L_M: Added Mike's lovely FBA logo to all the doc's
- L_M: Added Mike's last minute changes to the code (Input & Cheat screens - alignment)
- L_M: Corrected some minor spelling issues in the readme :) I'll check everything
- (spelling & grammer) thoroughly before the next release :)
-
- M_H: Fixed 4 player under Battle Circuit
- M_H: Added some more cheats to the fbcheat.dat file
- M_H: Wrote more documents
-
- T_W: Added lots more cheats to the fbcheat.dat file
- T_W: Fixed so the 4/3 player fixes only applies to the netplay games
-
- --------------------------------------------------------------------------------------------
-
- v0.135
-
- KEV: Readded Ayeye's pause code, works a lot better now. Also added his latest version
- which fixes a few bugs. the game will now pause when the panel is shown and when the
- window loses foucus. It is still disabled during netplay.
- KEV: Readded HyperYagami's multi rom path stuff.
- KEV: Found problem with the #define DEBUG screwing around with Kaillera. Not really fixed
- it yet :)
- KEV: Fixed the updated Megaman driver.
- KEV: Added the first version of HyperYagami's cheat engine as well as making a few changes
- to disable it during multiplayer.
- KEV: Retooled the cheat engine stuff so it meets M_H's specs.
- KEV: A small fix so the the option bReadInputEveryFrame is always off during netplay.
- Changing the value in the .ini file now only effects local play.
- KEV: Fixed the warnings that were starting to creep in all over the place.
- KEV: Cleaned up the driver struct and added entrys for: Year, Parent, number of players and
- working driver. I've not done anything with these yet and most drivers need to have
- the correct values added (see dc_1941 for an example). Hopefully this should be the
- last time this is needs to be done :).
-
- L_M: Added Encrypted CPS2 clone drivers for 19XX, Armwar, Avsp, Batcir, Ddtod,
- Ddsom & Dstlk.
- L_M: Altered the Driver list so that all drivers are listed alphabetically, this fixes the
- "Alphabetical Doubling" in the game list, when creating an online game.
- L_M: Got 3Player controls working in Knights of the Round.
- L_M: Minor tweak to the load menu driver list.
- L_M: Busy teaching myself to program ;)
- L_M: Fixed naming issue, identified by Logiqx/TrebleWinner with sfa driver
- (Sfzjr1 -> sfzjr1).
- L_M: Fixed load menu naming issue with Alien Vs. Predator.
- L_M: Yet another tweak to the load menu - everything should now be in the correct order.
- L_M: Added a preliminary driver for Marvel Super Heroes Vs. Street Fighter & clones
- (untested).
- L_M: Added a preliminary driver for Rockman 2 (untested).
- L_M: Started playing with ElSemi's pseudo Sprite Masking code (changes made to
- cps_draw.cpp & cps.h). At the moment the changes are commented out owing to 2 error's
- remaining. Still it's something to build on :)
-
- M_H: Added AvsP 3 Player fix & DD:SoM 4 Player fix, should work fine in netplay now!
- M_H: Fixed Ghouls, SSF2T & SF2T + Clones in netplay, they were unplayable before!
- M_H: Fixed the region switches in netplay!
- M_H: Exported all the internal cheats out to the fbcheats.dat file!
- M_H: Fixed some bugs woth KEV's changes to HyperYagami's cheat engine.
- M_H: Fixed one bug in the Logiqx DAT creator source.
- M_H: Added region switches for: DD:ToD, Pnickies, Mega Man.
- M_H: Corrected a couple of rom names.
- M_H: Added some SFA3 cheats (Thanks to Bigfool for one).
- M_H: Added some title screen switches.
- M_H: Added Infinite Time cheats to all 1 on 1 fighting games.
- M_H: Added some secret characters cheats.
- M_H: Fixed the QNDream controller.
- M_H: Added 3 player controls in WoF + Clones, but they're not working yet.
- M_H: Fixed SFZ CPS Changer driver, the region switch needed two values :P
- M_H: Small change to the cheat.cpp, make a dir named cheat in your fb dir and move
- the fbcheat.dat there.
- M_H: Added more cheat types to the cheat engine.
-
- T_W: Added region switches for: Battle Circuit, Eco Fighters,
- Armored Warriors & Street Fighter Zero 2 Alpha.
- T_W: Added QNDream cheat.
- T_W: Fixed player 2 & 3 controls in Mercs.
- T_W: Merged Logiqxs driver changes.
- T_W: Merged Logiqxs .dat generator and added .ini setting for it.
- T_W: Added Hotrod support in the ini.
- T_W: Added extra ports to CPS_RW.CPP to get the kicks working in sf2ue and gain more
- control over rotation in forgottn
- T_W: Modded sf2ue driver to fix kicks and added better control to forgottn driver.
-
- --------------------------------------------------------------------------------------------
-
- v0.134
-
- KEV: Fixed FFightj GFX Loading
- KEV: Added 2 new fields to the driver structure
- KEV: Added Treble Winner's changes fixing descriptions of many of the inputs.
- KEV: Changed the load dialog to support the new text fields.
- KEV: removed the multi rom path code as it needs fixing.
- KEV: Added faking of Z80 decryption. Allows The Punisher and WOF to be played without
- sound. Slammastes and dino are still unplayable.
- KEV: Fixed Loading of punsiherj.
- KEV: Added the line #define DEBUG to burn.cpp.
- KEV: Added a hack to get the GFX roms of Pang3 loaded. The game is still unplayable
- KEV: Fixed the Win95 not working problem.
-
- L_M: Opted out encrypted clones with kev's "#define DEBUG" code
- L_M: Added TrebleWinners default controls code. Default controls can now be set in the ini
- (eg: 0=keyboard, 1=joystick 1, 2=joystick 2, etc...
- L_M: Minor tweak to the load menu display
- L_M: Added Ayeye's Pause Code. FinalBurn Alpha will now pause when the window loses focus.
- NB: the gui must be hidden for this to occur.
- L_M: Added Battle Circuit driver (fixed thanks to TrebleWinner)
-
- M_H: Added Merged CPS1 Drivers (Rest of the games!)
- M_H: Fixed Mercs and clones, Cawingj, Cworld2j, Pnickj & Qad GFX Loading
- M_H: Fixed 3wonders and clones & willow and clones GFX Loading + Banks
- M_H: Added the inputs that was missing, but were included in MAME
- M_H: Added Captain Commando and clones driver
- M_H: Added Mega Twins and clones driver (thanks to Diablo82 & Treble_Winner)
- M_H: Fixed SF2 Init13 (thanks to Treble_Winner)
- M_H: Added Eco Fighters driver, SFA3 clones driver & Vampire clone
-
- --------------------------------------------------------------------------------------------
-
- v0.132 / v0.133
-
- KEV: Created this changelog file.
- KEV: Cleaned the Workspace up a bit and removed some dead files.
- KEV: Hack Fixed the UN Squadron driver.
- KEV: Add WIP for better Multiply protection.
- KEV: Patched Knights of the round so you can play it.
- KEV: Added King of Dragons driver By Mike_Haggar with a fix by me
- KEV: Added Support for 1941 and clones
- KEV: A fully working King Of the Dragons Driver
- KEV: A very very small tweak to the game selection dialog
- KEV: Re-added a few lines in drv.cpp to fix on-line mode and tweaked Rom search path.
- KEV: Added Better support for the CPS1 board IDs to get all the games that need it working
- and changed drivers as needed.
- KEV: Rearranged the driver list in Burn.cpp just for developments sake.
-
- L_M: Changed Workspace a bit (Added CPSC Drivers - CPS Changer)
- L_M: Moved a couple of drivers to their correct places
- L_M: Removed a couple of dead CPS2 drivers
- L_M: Added merged CPS2 drivers (Ddsom, Ddtod, Armwar, Ringdest, Xmcota)
- L_M: Created Pang3 driver, it crashed FB Alpha v0.131 (excluded from build)
- L_M: Created Cadillacs & Dinosaurs (& clone) driver, not working - Black screen only
- L_M: Compiled and released FinalBurn Alpha v0.132
- L_M: Released v0.133 after discovering that the .exe had been compiled in debug mode! Doh!
-
- M_H: Added King of Dragons driver
- M_H: Added Merged CPS2 Drivers (All games!)
- M_H: Added Merged CPS1 Drivers for : UN Squadron, Varth, Strider, MSword and Final Fight!
- M_H: Added Merged Sf2 and Sf2ce drivers with all clones with thanks to JeldrosJ3 for SF2RB2
- M_H: Fixed the problem with Marvel Super Heroes (Japan) loading the USA version instead of
- the Japan version.
-
- -end of document-
-